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Revision d22926ac

Added by danij over 13 years ago

Improved hq2x implementation:
  • Fixed: Filter sampling did not wrap around texture borders resulting in noticeable artefacts when tiled.
  • Changed: Removed 24 to 16-bit color downsampling when doing RGB to YUV conversion (merged changes by Cameron Zemek see here: http://code.google.com/p/hqx/).
  • Optimize: Removed additional 16bit matrix as now unnecessary.

Todo: Make new wrap behavior call-time optional.

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