Changed: Do not set the texture wrap properties of the currently bound texture in drawConsoleBackground we have no idea which texture (if any) is. Console background drawing should be redesigned to happen entirely game-side if it needs this flexibility or simply allow the game to specify a Material and let the engine handle drawing. Fixed GL filtering artefacts on the viewwindow border due to border-clamping.
Changed: Do not set the texture wrap properties of the currently bound texture in drawConsoleBackground we have no idea which texture (if any) is. Console background drawing should be redesigned to happen entirely game-side if it needs this flexibility or simply allow the game to specify a Material and let the engine handle drawing.
Fixed GL filtering artefacts on the viewwindow border due to border-clamping.