API|Sound: LGM init when changing map is now handled by the engine
(Re)Initialization of the logical sound manager is now performed bythe engine when the current world map changes.
Bumped DE_API_SOUND to version 2.0 (removed S_MapChange).
View differences
API|Sound: LGM init when changing map is now handled by the engine
(Re)Initialization of the logical sound manager is now performed by
the engine when the current world map changes.
Bumped DE_API_SOUND to version 2.0 (removed S_MapChange).