⚲
Project
General
Profile
Sign in
Home
Projects
Help
Search
:
Doomsday Engine
All Projects
Doomsday Engine
Overview
Activity
Roadmap
Issues
Wiki
Repository
«
Previous
|
Next
»
Revision ca3b1231
Added by
skyjake
about 5 years
ago
ID
ca3b123164763358ab6f2b3a3bb1dcdbc0858b9d
Parent
43b6c75a
Child
75070750
Gloom: Promote lights for shading during global lighting pass
Files
added
modified
copied
renamed
deleted
View differences
doomsday
tests
test_gloom
gloom
gloomworld.cpp
(
diff
)
render
lightrender.cpp
(
diff
)
net.dengine.gloom.pack
shaders
common
lightmodel.glsl
(
diff
)
omni_lights.glsl
light_global.fsh
(
diff
)
light_sources.fsh
(
diff
)
Loading...
Doomsday
Engine
2.3
⇣
Builds
Add-ons
Manual
·
Forums
Support
Bug
Tracker
Blog
Gloom: Promote lights for shading during global lighting pass