Revision c9164891
Added by danij over 13 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- build
- engine
- api
- dd_gl.h (diff)
- dd_share.h (diff)
- doomsday.def (diff)
- doomsday.h (diff)
- defs
- portable
- include
- src
- bitmapfont.c (diff)
- con_busy.c (diff)
- dd_loop.c (diff)
- dd_main.c (diff)
- dgl_common.c (diff)
- dgl_texture.c (diff)
- gl_defer.c (diff)
- gl_main.c (diff)
- gl_texmanager.c (diff)
- gltexture.c
- p_material.c (diff)
- p_materialmanager.c (diff)
- p_surface.c (diff)
- r_data.c (diff)
- r_draw.c (diff)
- r_lgrid.c (diff)
- r_lumobjs.c (diff)
- r_model.c (diff)
- r_sky.c (diff)
- r_things.c (diff)
- rend_console.c (diff)
- rend_list.c (diff)
- rend_main.c (diff)
- rend_model.c (diff)
- rend_particle.c (diff)
- rend_sky.c (diff)
- rend_sprite.c (diff)
- sys_opengl.c (diff)
- ui2_main.c (diff)
- ui_main.c (diff)
- uri.c (diff)
- api
- plugins
Completed preparatory refactoring of texture upload/processing for the introduction of texture atlases.
There remains a few open issues (none new, I might add) however this feels like a natural place to stop and rest.