Revision c7be5ce3
Added by skyjake about 12 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- engine
- engine.pro (diff)
- include
- audio
- s_environ.h (diff)
- s_main.h (diff)
- client
- de_play.h (diff)
- def_data.h (diff)
- edit_map.h (diff)
- gamemap.h
- map
- network
- p_dmu.h
- p_intercept.h
- p_mapdata.h
- p_maptypes.h
- p_maputil.h
- p_object.h
- p_objlink.h
- p_particle.h
- p_players.h
- p_polyobjs.h
- p_sight.h
- p_ticker.h
- r_things.h (diff)
- r_util.h (diff)
- render
- resource
- server
- audio
- src
- gamemap.c
- gl_texmanager.c (diff)
- map
- p_data.cpp
- p_dmu.c
- p_intercept.c
- p_maputil.c
- p_mobj.c
- p_objlink.c
- p_particle.c
- p_players.c
- p_polyobjs.c
- p_sight.c
- p_think.c
- p_ticker.c
- engine
Moved map/playsim related sources under "map"
It may be necessary to further organize sources under "map", or
introduce a "world" domain into which "map" is moved.