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Revision c0e8b569

Added by skyjake almost 13 years ago

Added: Console variable "input-sharp-lateprocessing" (default:1)

Controls how sharp events (key presses, mouse buttons) are processed.
The default setting tries to emulate the fixed 35 Hz refresh rate of the original
Doom.

Todo: IMO disabling the late processing feels much better when running
with vsync; is the emulation behavior truly accurate? Didn't the original Doom
first construct ticcmds, then run playsim, and finally render the view?

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