Refactor|libgui|ModelDrawable: More flexible texture mapping, cleanup
One can specify which texture map types are given to the shader viathe GL buffer, and in what order.
Also applied some C++11 cleanup.
View differences
Refactor|libgui|ModelDrawable: More flexible texture mapping, cleanup
One can specify which texture map types are given to the shader via
the GL buffer, and in what order.
Also applied some C++11 cleanup.