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Revision c003277c
Added by
danij
over 15 years
ago
ID
c003277c410fd9a36fbd4fe6b7f07a73630ed69c
Parent
fc9246e0
Child
3a9e75e7
Various changes working towards a common, game-side mobj spawn supersystem.
Big clean up of player spawn routines in p_start.c (fewer logic paths, more code reuse and more flexible
API
).
Commonized mapspot_t.
Created a new playerstart_t to represent player starts.
Removed fixed limit MAX_DM_STARTS.
Translate thing angles in dpWADMapConverter before transfer engine-side.
Files
added
modified
copied
renamed
deleted
View differences
doomsday
engine
portable
include
def_data.h
(
diff
)
def_share.h
(
diff
)
src
def_main.c
(
diff
)
def_read.c
(
diff
)
plugins
common
include
g_common.h
(
diff
)
p_start.h
(
diff
)
src
d_netsv.c
(
diff
)
g_game.c
(
diff
)
p_mapsetup.c
(
diff
)
p_player.c
(
diff
)
p_saveg.c
(
diff
)
p_start.c
(
diff
)
dehread
src
dehmain.c
(
diff
)
jdoom
include
g_game.h
(
diff
)
p_local.h
(
diff
)
p_mobj.h
(
diff
)
p_setup.h
(
diff
)
src
p_inter.c
(
diff
)
p_mobj.c
(
diff
)
p_setup.c
(
diff
)
jdoom64
include
p_mobj.h
(
diff
)
p_setup.h
(
diff
)
src
p_inter.c
(
diff
)
p_mobj.c
(
diff
)
p_setup.c
(
diff
)
p_telept.c
(
diff
)
jheretic
include
p_enemy.h
(
diff
)
p_local.h
(
diff
)
p_mobj.h
(
diff
)
p_setup.h
(
diff
)
src
p_enemy.c
(
diff
)
p_inter.c
(
diff
)
p_mobj.c
(
diff
)
p_setup.c
(
diff
)
p_telept.c
(
diff
)
jhexen
include
p_local.h
(
diff
)
p_mobj.h
(
diff
)
p_setup.h
(
diff
)
po_man.h
(
diff
)
src
p_inter.c
(
diff
)
p_mobj.c
(
diff
)
p_setup.c
(
diff
)
p_telept.c
(
diff
)
po_man.c
(
diff
)
wadmapconverter
include
wadmapconverter.h
(
diff
)
src
load.c
(
diff
)
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Doomsday
Engine
2.3
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Various changes working towards a common, game-side mobj spawn supersystem.