Refactor|Models: Removed fixed submodel maximum limit (using C++ arrays)
Model DED information and runtime modeldefs (both including submodels) are now stored in std::vector based arrays. This allows an unlimited number of submodels per model.
Also applied a light C++-ification by adding constructors.
Refactor|Models: Removed fixed submodel maximum limit (using C++ arrays)
Model DED information and runtime modeldefs (both including submodels)
are now stored in std::vector based arrays. This allows an unlimited
number of submodels per model.
Also applied a light C++-ification by adding constructors.