Refactor|Client|libappfw|libgui: Replaced 'vid-fsaa' and 'vid-vsync' with Config variables
Console variables are game-specific, however the user most likely prefers to use the same FSAA/vsync settings for all games as their appropriate values depend on the available hardware.
Now the FSAA and vsync settings are configured persistently using Config.window.main.fsaa and Config.window.main.vsync. The old cvars were removed, however they can still be accessed via the console command line using a mapping.
Refactor|Client|libappfw|libgui: Replaced 'vid-fsaa' and 'vid-vsync' with Config variables
Console variables are game-specific, however the user most likely
prefers to use the same FSAA/vsync settings for all games as their
appropriate values depend on the available hardware.
Now the FSAA and vsync settings are configured persistently using
Config.window.main.fsaa and Config.window.main.vsync. The old cvars
were removed, however they can still be accessed via the console
command line using a mapping.
IssueID #1832