Revision bc2ad1c9
Added by danij over 12 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- engine
- engine.pro (diff)
- portable
- include
- m_vector.h (diff)
- rend_clip.h (diff)
- rend_main.h (diff)
- src
- m_vector.c (diff)
- r_lumobjs.c (diff)
- r_things.c (diff)
- rend_clip.c
- rend_clip.cpp
- rend_main.c (diff)
- include
- engine
Map Renderer: Switched angle clipper to C++ and updated to current coding practices
The angle clipper now uses the of the vector math library and all
map coordinates are handled with double floating-point precision.