Revision b6f13567
    
    Added by skyjake over 10 years ago
  
  
Files
- added
 - modified
 - copied
 - renamed
 - deleted
 
- doomsday
- apps
- api
- api_gameexport.h
 - api_mapedit.h (diff)
 - api_plugin.h
 - apis.h (diff)
 - doomsday.h (diff)
 
 - client
- include
 - src
- clientapp.cpp (diff)
 - dd_loop.cpp (diff)
 - dd_main.cpp (diff)
 - dd_pinit.cpp (diff)
 - dd_plugin.cpp
 - def_main.cpp (diff)
 - games.cpp (diff)
 - library.cpp
 - network
 - render
 - resource
 - ui
 - unix
 - windows
 - world
 
 
 - libdoomsday
 - plugins
 - server
 
 - api
 - cmake
 
 - apps
 
Refactor: Plugin loader, game exports, and Library moved to libdoomsday
Client/server specific functionality is now done via audiences, e.g.,
publishing APIs to the plugins.
Game exports are queried and stored by libdoomsday's Plugins class.
`application_t` was removed as unnecessary now that DoomsdayApp
exists.
The Plug API was removed since the equivalent methods are now provided
by libdoomsday.