Revision b6f13567
Added by skyjake over 9 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- apps
- api
- api_gameexport.h
- api_mapedit.h (diff)
- api_plugin.h
- apis.h (diff)
- doomsday.h (diff)
- client
- include
- src
- clientapp.cpp (diff)
- dd_loop.cpp (diff)
- dd_main.cpp (diff)
- dd_pinit.cpp (diff)
- dd_plugin.cpp
- def_main.cpp (diff)
- games.cpp (diff)
- library.cpp
- network
- render
- resource
- ui
- unix
- windows
- world
- libdoomsday
- plugins
- server
- api
- cmake
- apps
Refactor: Plugin loader, game exports, and Library moved to libdoomsday
Client/server specific functionality is now done via audiences, e.g.,
publishing APIs to the plugins.
Game exports are queried and stored by libdoomsday's Plugins class.
`application_t` was removed as unnecessary now that DoomsdayApp
exists.
The Plug API was removed since the equivalent methods are now provided
by libdoomsday.