Stereo 3D|Fixed: Blacked out floors and other surfaces
The alpha test was still on, preventing some surfaces from beingdrawn to the framebuffer via the Oculus Rift distortion shader.
The default GL state of the legacy renderer has alpha test enabled.
View differences
Stereo 3D|Fixed: Blacked out floors and other surfaces
The alpha test was still on, preventing some surfaces from being
drawn to the framebuffer via the Oculus Rift distortion shader.
The default GL state of the legacy renderer has alpha test enabled.