Combined player_t->maxAmmo and player->ammo arrays into one array of structs in player_t.Changed player_t->weaponOwned to an array of structs.Fixed various size assumptions in the old savegame code to do with player_t.
View differences
Combined player_t->maxAmmo and player->ammo arrays into one array of structs in player_t.
Changed player_t->weaponOwned to an array of structs.
Fixed various size assumptions in the old savegame code to do with player_t.