Materials: Do not update linked material definitions at prepare time
It is now unnecessary to update the linked material definitions oncewhen the material's primary texture is prepared.
Also relocated Materials::updateTextureLinks() logic to it's rightfulhome in MaterialSnapshot::update()
View differences
Materials: Do not update linked material definitions at prepare time
It is now unnecessary to update the linked material definitions once
when the material's primary texture is prepared.
Also relocated Materials::updateTextureLinks() logic to it's rightful
home in MaterialSnapshot::update()