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Revision a7b52562

Added by danij about 12 years ago

Refactor|FileSys: Moved unload blocking of required game files out of de::FS1

The file system itself should not be concerned about higher level
concepts such as whether it is "legal" to unload a file that is
"required" by the currently loaded de::Game. This logic is now
placed in dd_main.cpp and an isRequiredFile() method was added
to de::Game.

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