File Sys|Fixed: Mark all non-game resources as "custom"
Previously only resources loaded from .wad archives which bore the IWAD identification were marked as "IWAD". Consequently resources in (for example) jdoom.pk3 being interpreted as "custom" (i.e., not from the original game). This has many side effects, one of which being that the FONT* patches were not replaceable.
All resources loaded from files associated with a Game are now marked as non-custom, enabling their replacement in user-made mods.
This addresses the last known issue with the jDUI - once this pack has been updated with the FONTA* > STCFN* renaming applied it should once again work as expected.
File Sys|Fixed: Mark all non-game resources as "custom"
Previously only resources loaded from .wad archives which bore the
IWAD identification were marked as "IWAD". Consequently resources in
(for example) jdoom.pk3 being interpreted as "custom" (i.e., not
from the original game). This has many side effects, one of which
being that the FONT* patches were not replaceable.
All resources loaded from files associated with a Game are now marked
as non-custom, enabling their replacement in user-made mods.
This addresses the last known issue with the jDUI - once this pack
has been updated with the FONTA* > STCFN* renaming applied it should
once again work as expected.