Map Renderer|Fixed: Light decorations offset on middle surfaces of twosided linedefs
The calculation of the geometry used for placing light decorations did not match the logic used to construct the geometry of the map surface itself, resulting in the lights being offset incorrectly.
Map Renderer|Fixed: Light decorations offset on middle surfaces of twosided linedefs
The calculation of the geometry used for placing light decorations
did not match the logic used to construct the geometry of the map
surface itself, resulting in the lights being offset incorrectly.
Todo: Refactor to use the same code for both.