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Revision a2312d7e
Added by
danij
over 14 years
ago
ID
a2312d7e0f51d6d5615f3267a09f46fd4e22f1d2
Parent
c955a326
Child
2d34f4da
Moved composite font Text drawing into the engine (just a simple code migration).
Todo:
Refactor drawing to use an atlus and display lists.
Refactor registration/declaration to use DED.
Files
added
modified
copied
renamed
deleted
View differences
doomsday
build
codeblocks
doomsday.cbp
(
diff
)
jdoom.cbp
(
diff
)
jdoom64.cbp
(
diff
)
jheretic.cbp
(
diff
)
jhexen.cbp
(
diff
)
win32
doomsday_cl.rsp
(
diff
)
jdoom64_cl.rsp
(
diff
)
jdoom_cl.rsp
(
diff
)
jheretic_cl.rsp
(
diff
)
jhexen_cl.rsp
(
diff
)
vs8
doomsday.vcproj
(
diff
)
jdoom.vcproj
(
diff
)
jdoom64.vcproj
(
diff
)
jheretic.vcproj
(
diff
)
jhexen.vcproj
(
diff
)
engine
api
dd_compositefont.h
dd_share.h
(
diff
)
doomsday.def
(
diff
)
portable
include
de_graphics.h
(
diff
)
gl_drawpatch.h
src
dd_loop.c
(
diff
)
gl_drawcompositefont.c
gl_drawpatch.c
r_data.c
(
diff
)
plugins
common
include
gl_drawcompositefont.h
hu_menu.h
(
diff
)
hu_stuff.h
(
diff
)
m_defs.h
(
diff
)
src
g_game.c
(
diff
)
gl_drawcompositefont.c
hu_menu.c
(
diff
)
hu_msg.c
(
diff
)
hu_stuff.c
(
diff
)
m_multi.c
(
diff
)
jheretic
include
h_refresh.h
(
diff
)
src
in_lude.c
(
diff
)
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Engine
2.3
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Moved composite font Text drawing into the engine (just a simple code migration).
Todo: