Refactor|PlayerImpulse: Separate Impulse, PlayerImpulse and ImpulseAccumulator components
PlayerImpulse is Record-like (todo) description of a logical player impulse. Each local player has their own set of ImpulseAccumulators, which, accumulate and normalize multiple impulse triggers ready for later rationalize by the player's Brain (on game side).
Refactor|PlayerImpulse: Separate Impulse, PlayerImpulse and ImpulseAccumulator components
PlayerImpulse is Record-like (todo) description of a logical player
impulse. Each local player has their own set of ImpulseAccumulators,
which, accumulate and normalize multiple impulse triggers ready for
later rationalize by the player's Brain (on game side).