Revision 9ae0d104
Added by skyjake almost 9 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- apps
- client
- include
- clientapp.h (diff)
- dd_main.h (diff)
- world
- clientserverworld.h
- hand.h (diff)
- map.h (diff)
- worldsystem.h
- src
- client
- clientapp.cpp (diff)
- dd_loop.cpp (diff)
- dd_main.cpp (diff)
- edit_bias.cpp (diff)
- gl
- network
- render
- resource
- ui
- world
- api_map.cpp (diff)
- bindings_world.cpp (diff)
- bsp
- clientserverworld.cpp
- contactspreader.cpp (diff)
- entitydef.cpp (diff)
- generator.cpp (diff)
- interceptor.cpp (diff)
- line.cpp (diff)
- linesighttest.cpp (diff)
- map.cpp (diff)
- p_mobj.cpp (diff)
- p_ticker.cpp (diff)
- plane.cpp (diff)
- polyobj.cpp (diff)
- sector.cpp (diff)
- surface.cpp (diff)
- thinkers.cpp (diff)
- worldsystem.cpp
- include
- libdoomsday
- server
- client
- apps
Refactor|libdoomsday|Client|Server: Renamed WorldSystem to World
The app-level class is currently called ClientServerWorld because it
is still a ifdef'd hybrid.