Project

General

Profile

« Previous | Next » 

Revision 9904541d

Added by danij about 16 years ago

Fixed (all games): Viewer position interpolation was going haywire due to the fact each call to G_Display would modify the engine-side offsets using the current player. Instead, we now store these offsets in player_t and G_Display merely sets the offset before drawing the player's view.
Fixed (all games): All local players shared the same 'aircounter'.

There still remains a problem with the view bobbing though.

Files

  • added
  • modified
  • copied
  • renamed
  • deleted

View differences