Fixed|Server: Duplicate client ID check
Even though servers are now purely dedicated (no player #0 in thegame), it was still possible that the server checked the local player#0's client ID when detecting duplicate IDs.
View differences
Fixed|Server: Duplicate client ID check
Even though servers are now purely dedicated (no player #0 in the
game), it was still possible that the server checked the local player
#0's client ID when detecting duplicate IDs.