Revision 970815a1
Added by skyjake about 5 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- apps
- api
- client
- include
- BspLeaf
- Face
- HEdge
- Line
- Mesh
- Polyobj
- Sector
- Subsector
- Vertex
- audio
- client
- cledgeloop.h (diff)
- clientsubsector.h
- clplanemover.h (diff)
- clpolymover.h (diff)
- render
- world
- src
- api_map.cpp (diff)
- api_mapedit.cpp (diff)
- audio
- blockmapdebugvisual.cpp (diff)
- client
- cl_main.cpp (diff)
- cl_mobj.cpp (diff)
- cl_player.cpp (diff)
- cl_sound.cpp (diff)
- cl_world.cpp (diff)
- cledgeloop.cpp (diff)
- clientsubsector.cpp
- clplanemover.cpp (diff)
- clpolymover.cpp (diff)
- clientapp.cpp (diff)
- dd_main.cpp (diff)
- def_main.cpp (diff)
- render
- angleclipper.cpp (diff)
- billboard.cpp (diff)
- blockmapvisual.cpp (diff)
- environ.cpp (diff)
- lightdecoration.cpp (diff)
- modelrenderer.cpp (diff)
- r_main.cpp (diff)
- r_things.cpp (diff)
- rend_fakeradio.cpp (diff)
- rend_main.cpp (diff)
- rend_particle.cpp (diff)
- rendersystem.cpp (diff)
- shadowedge.cpp (diff)
- skydrawable.cpp (diff)
- skyfixedge.cpp (diff)
- viewports.cpp (diff)
- vissprite.cpp (diff)
- walledge.cpp (diff)
- wallspec.cpp (diff)
- resource
- ui
- world
- include
- libs
- doomsday
- include
- src
- gamekit
- doomsday
- apps
Continuing to break the world apart
Client now compiles but doesn't link yet. Some app code remains in libdoomsday and needs to be refactored out. Server doesn't compile yet.
More consistent use of namespaces.