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Revision 96f301b3

Added by danij almost 14 years ago

Fixed: Fatal error during map load when attempting to polygonize a map with only a single subsector.

Changed the hardenBSP() algorithm to work for root-less BSPs (i.e., a single leaf and no node structure). Obviously this results in HOM during render but it addresses the fatal error. Now, why aren't we producing a root node in this case?

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