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Revision 96493b9d

Added by danij about 14 years ago

Reimplemented the Text shadow effect used in the menu in order to eliminate references to the menu in gl_drawcompositefont.c

gl_drawcompositefont.c is now ready for intergration into the engine. Initially, I'll move a copy of gl_drawpatch.c into the engine for use with this. The next step will surely be redesigning how the character patch graphics are loaded and drawn (use an atlus and generate a set of display lists for each character).

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