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Revision 953b5b03

Added by skyjake over 9 years ago

Model Renderer|ClientPlayer: Observe psprite and current weapon changes

When the game notifies about current weapon and psprite state changes,
ClientPlayer checks that (respectively) if there is a 3D model asset
available with the weapon's identifier, and triggers animation
sequences.

Also started setting up support for ModelRenderer in vispsprite_t.

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