Revision 926a7f9a
Added by danij almost 13 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- engine
- portable
- include
- src
- cl_main.c (diff)
- con_config.c (diff)
- dam_main.c (diff)
- dd_help.c (diff)
- dd_main.c (diff)
- dd_pinit.c (diff)
- def_main.c (diff)
- def_read.c (diff)
- edit_bias.c (diff)
- finaleinterpreter.c (diff)
- p_data.c (diff)
- rend_console.c (diff)
- sv_main.c (diff)
- sys_reslocator.c (diff)
- ui_mpi.c (diff)
- uri.c (diff)
- zipfile.c (diff)
- portable
- engine
Refactor: Current Game is publicaly visible via theGame global pointer
Make the current Game instance available via a global pointer within
the engine, removing the need for DD_CurrentGame