Revision 8ac54800
Added by skyjake about 12 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- engine
- api
- dd_share.h (diff)
- doomsday.def (diff)
- doomsday.h (diff)
- engine.pro (diff)
- include
- de_system.h (diff)
- m_profiler.h (diff)
- timer.h
- src
- audio
- busymode.cpp (diff)
- client
- con_bar.c (diff)
- dd_help.c (diff)
- dd_loop.c (diff)
- dd_main.cpp (diff)
- def_main.cpp (diff)
- edit_bias.c (diff)
- edit_map.cpp (diff)
- gl_defer.c (diff)
- map
- dam_main.cpp (diff)
- gamemap.c (diff)
- p_mobj.c (diff)
- p_particle.c (diff)
- network
- net_buf.c (diff)
- net_main.c (diff)
- net_ping.c (diff)
- sys_network.c (diff)
- r_things.c (diff)
- r_world.c (diff)
- render
- resource
- models.cpp (diff)
- r_data.c (diff)
- resourcenamespace.cpp (diff)
- server
- sys_system.c (diff)
- timer.cpp
- ui
- b_device.c (diff)
- busyvisual.c (diff)
- dd_input.c (diff)
- p_control.c (diff)
- api
- libdeng
- plugins
- engine
Refactor: Moved the timer module to libdeng, renamed API functions
The timer module's public functions are now named according to modern
practices.