Refactor: Implemented an attribute stack (max depth=4)for the engine's font renderer and added the tracking and shadow offset properties to it. Note that the current font is NOT a member of the attribute stack.
Fixed a couple of invalid font references in Heretic.
Refactor: Implemented an attribute stack (max depth=4)for the engine's
font renderer and added the tracking and shadow offset properties to it.
Note that the current font is NOT a member of the attribute stack.
Fixed a couple of invalid font references in Heretic.