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Revision 854fea3e

Added by danij almost 12 years ago

Begin work branch revise-texture-animation

Objectives:
- Realize material_t as a C++ class
- Interpret id Tech 1 flat and texture animations with material's
layer stage animation mechanism
- Link the names for all frames in an animation to one material
(retaining the frame's sequence offset if used directly on a map)

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