Model Renderer: Model's coordinate system, generic model shader
The model definition may specify a custom coordinate system for the model, as front/up vectors. By default, a model is automatically scaled so that its height matches the mobj's height.
"model.skeletal.normal_emission" is (or will be) a generic shader for per-pixel lit models.
Model Renderer: Model's coordinate system, generic model shader
The model definition may specify a custom coordinate system for the
model, as front/up vectors. By default, a model is automatically
scaled so that its height matches the mobj's height.
"model.skeletal.normal_emission" is (or will be) a generic shader for
per-pixel lit models.