Server: Reset gameTime if it becomes too large
When a server is running for a long time, gameTime becomes solarge that it cannot be accurately converted to 35 Hz integer tics.Thus it needs to be reset back to zero when this happens.
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Server: Reset gameTime if it becomes too large
When a server is running for a long time, gameTime becomes so
large that it cannot be accurately converted to 35 Hz integer tics.
Thus it needs to be reset back to zero when this happens.