Revision 7bbf1231
Added by danij almost 16 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- engine
- api
- dd_share.h (diff)
- doomsday.def (diff)
- doomsday.h (diff)
- portable
- include
- src
- cl_mobj.c (diff)
- cl_player.c (diff)
- cl_world.c (diff)
- dam_blockmap.c (diff)
- dam_file.c (diff)
- dam_main.c (diff)
- dam_reject.c (diff)
- dd_loop.c (diff)
- dd_wad.c (diff)
- edit_map.c (diff)
- m_nodepile.c (diff)
- net_main.c (diff)
- p_bmap.c (diff)
- p_data.c (diff)
- p_mobj.c (diff)
- p_objlink.c (diff)
- p_particle.c (diff)
- p_plane.c (diff)
- p_polyob.c (diff)
- p_surface.c (diff)
- r_lgrid.c (diff)
- r_lumobjs.c (diff)
- r_model.c (diff)
- r_shadow.c (diff)
- r_things.c (diff)
- r_world.c (diff)
- rend_bias.c (diff)
- rend_particle.c (diff)
- s_environ.c (diff)
- s_logic.c (diff)
- s_main.c (diff)
- s_sfx.c (diff)
- sv_missile.c (diff)
- sv_pool.c (diff)
- api
- plugins
- engine
Consistent use of the terms "map" and "level". Numerous routines, constants and variables updated accordingly. Part 6 of 6.