Refactor|Sector: Removed redundant Sector member origin_t
Each Sector has a ddmobj_base_t used for orienting sounds in 3D. Thissame origin is now also used for calculating the distance-to-playernetwork packet priority factor.
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Refactor|Sector: Removed redundant Sector member origin_t
Each Sector has a ddmobj_base_t used for orienting sounds in 3D. This
same origin is now also used for calculating the distance-to-player
network packet priority factor.