Single-player code should never concern itself with server specific code. We no longer have to support the "single-player server" mode that was previously used for recording demos. In the future, demo recording will work with the local dedicated server that also runs single-player games (unified networking).
Only run Sv_Ticker() with dedicated servers
Single-player code should never concern itself with server specific
code. We no longer have to support the "single-player server" mode
that was previously used for recording demos. In the future, demo
recording will work with the local dedicated server that also runs
single-player games (unified networking).