Fixed|Map Renderer: Always use the glow properties of the surface bound material
When an alternative material is chosen for a wall section, such as when using the lighting debug mode (rend-tex 2), the glow strength properties should be taken from the surface bound material.
Fixed|Map Renderer: Always use the glow properties of the surface bound material
When an alternative material is chosen for a wall section, such as
when using the lighting debug mode (rend-tex 2), the glow strength
properties should be taken from the surface bound material.