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Revision 6ea82af7

Added by danij about 18 years ago

Moved all common map playsim function declarations to p_map.h.
Reworked the player message handling. Messages are now sent immediately to the player's message buffer instead of being stored in player_t->message. Encapsulated the message buffer code fully into hu_msg.c. Each local player now has their own message buffer and widget. TODO: Clean up/comment the code.
Added preliminary logic branches to common code for Doom64TC.

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