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Revision 66f5a337

Added by danij over 14 years ago

Added All games: Fullscreen HUD "wide offset" scaling. When using ultra wide/tall window dimensions the fullscreen head-up displays would be positioned at the very edge of the window (often into the user's peripheral vision range). Wide-offset allows the user to specify how far these displays will be offset from their position at the original 4:3 aspect ratio. New menu item in HUD options. New cvar "hud-wideoffset".

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