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Revision 64147480

Added by danij over 15 years ago

Fixed: (DOOM.EXE bug) if the game is saved while a repeatable switch is momentarily in the "on" position, upon loading the saved game the switch would never return to the "off" position.
Fixed: Material changes on sidedef surfaces as a result of XG's automatic switch swapping not working and switches defined via the SWITCHES lump ignored.

In fixing the above, the old DOOM button_t stuff has been removed. We now make use of the thinker system with a new thinker T_MaterialChanger, which will change the material of a given surface in X tics time. This thinker is written to and restored from saved games.

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