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Revision 61644c54

Added by skyjake over 11 years ago

Fixed|Weapon Info: "Static" psprites (weapon offset scale)

When drawing psprites, the weapon offset scale that is used for
preventing the lowering of the psprite was not applied as intended:
WEAPONTOP cannot be ignored as that is the highest offset that the
psprite will reach (non-zero).

Todo for later: Make WEAPONTOP a DD_value so that it doesn't have to
hardcoded.

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