World|Map: Pass the trace origin into the blockmap path traversers
In future the trace state will not be contained within de::Map, sodon't assume that we can access this once the trace has begun.
Plus cleanup.
View differences
World|Map: Pass the trace origin into the blockmap path traversers
In future the trace state will not be contained within de::Map, so
don't assume that we can access this once the trace has begun.
Plus cleanup.