Refactor|GameMap: Moved some client specific clmobj/clplane logic to GameMap
Also inverted the logic of GameMap::clMobjIterator() in line withconventions used elsewhere (i.e., return non-zero to end traversal).
View differences
Refactor|GameMap: Moved some client specific clmobj/clplane logic to GameMap
Also inverted the logic of GameMap::clMobjIterator() in line with
conventions used elsewhere (i.e., return non-zero to end traversal).