Rewired MNButton objects in the game menu replacing the multi-purposing of the MNObject::data member for both the MN_BUTTON2(EX)-specific data structure and the MN_BUTTON data value. Type specific extended data is now always pointed to by the MNObject::typedata member however the data1 and data2 members are still multi-use.
Rewired MNButton objects in the game menu replacing the multi-purposing of the MNObject::data member for both the MN_BUTTON2(EX)-specific data structure and the MN_BUTTON data value. Type specific extended data is now always pointed to by the MNObject::typedata member however the data1 and data2 members are still multi-use.