Optimize: Particle generators are now linked into the world once per render frame and used for all viewports. Plus various other minor optimizations. Fixed: Only the last viewport drawn correctly if the render lists are frozen or if the view player is in the void.
Isolated particle rendering from the back-end management of particle generators in preparation for larger changes with the aim of fixing the current (critical) problems in this subsystem.
Optimize: Particle generators are now linked into the world once per render frame and used for all viewports. Plus various other minor optimizations.
Fixed: Only the last viewport drawn correctly if the render lists are frozen or if the view player is in the void.
Isolated particle rendering from the back-end management of particle generators in preparation for larger changes with the aim of fixing the current (critical) problems in this subsystem.