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Revision 593a1ca3

Added by danij over 15 years ago

Optimize: Particle generators are now linked into the world once per render frame and used for all viewports. Plus various other minor optimizations.
Fixed: Only the last viewport drawn correctly if the render lists are frozen or if the view player is in the void.

Isolated particle rendering from the back-end management of particle generators in preparation for larger changes with the aim of fixing the current (critical) problems in this subsystem.

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