Replaced triangulateSubSector() Due to the BSP leaf generation algorithm ensuring that a subsector's segs will always be in clockwise order it meant that there was no need to sort the segs in triangulateSubSector() and as a result, a nice little speed boost in map load times.
Replaced triangulateSubSector() Due to the BSP leaf generation algorithm ensuring that a subsector's segs will always be in clockwise order it meant that there was no need to sort the segs in triangulateSubSector() and as a result, a nice little speed boost in map load times.