Refactor: Reimplemented and reinstated map load time vertex pruning
Moved data out of Vertex that is only needed whilst loading a map.
Also removed the algorithms for Line and Sector pruning as we must tolerate these for mod compatibility purposes (although, we could shift them to separate lists...).
Refactor: Reimplemented and reinstated map load time vertex pruning
Moved data out of Vertex that is only needed whilst loading a map.
Also removed the algorithms for Line and Sector pruning as we must
tolerate these for mod compatibility purposes (although, we could
shift them to separate lists...).