Added a second mode that tests a dynamic texture atlas with multiple allocations and (fewer) releases. When the atlas gets too full, it will be automatically defragmented. When the atlas really is full, it is cleared completely and the tests cycle starts again.
Tests|glsandbox: Trying out AtlasTexture
Added a second mode that tests a dynamic texture atlas with multiple
allocations and (fewer) releases. When the atlas gets too full, it will
be automatically defragmented. When the atlas really is full, it is
cleared completely and the tests cycle starts again.