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Revision 51df6f56
Added by
danij
almost 13 years
ago
ID
51df6f5646c0b70d9ce62a806bfdc8824fd5efac
Parent
d7ebc286
Child
6fab9fbe
,
d2398a3a
Refactor: Store the variant material for a masked wall in vissprite
Files
added
modified
copied
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deleted
View differences
doomsday
engine
portable
include
materialvariant.h
(
diff
)
r_things.h
(
diff
)
src
materials.c
(
diff
)
rend_main.c
(
diff
)
rend_sprite.c
(
diff
)
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Refactor: Store the variant material for a masked wall in vissprite